Sunday, 31 March 2013

Much better now!

I managed to get VirtualMec 2.0.2 to work much better with a lot of help from the VirtualMec Team - Thank you! and completed several small drawings including the roundabout. The whole idea, as far as I am concerned, is to design using VirtualMec and then build what has been designed.

In reality I found that building the models highlighted a few things that needed modifying. things that are easy in the virtual world sometimes don't work in reality. Bending in VirtualMec does not take into account that Meccano has holes in it and cannot be bent so easily in the real world. This is not a criticism, just an observation. The roundabout I showed being designed, in a previous post, has now been finished and Sue built the model to prove the plan.

Steam toy roundabout
It has been designed to be driven by a steam engine or hand operated. It is only a very simple model (intended for sale as a kit of parts for our steam customers over on ) The finished drawing has a few modifications incorporated after Sue finished the real model to account for the design changes deemed necessary during construction.

The finished drawing
VirtualMec is a very useful tool, I wish we had embraced it years ago. The learning curve is very easy to negotiate and a few hours work will have you up and running with a good level of competence. I have been using it for a couple of weeks or so now, and it is getting easer all the time.


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