Sunday, 4 August 2013

A new model is born...

I find most of our models are the result of stepping up to a challenge. Simple things can get out of hand like the Funicular Railway to name but one. Sometimes the subject sparks an idea, as in this case. Over the past couple of months the guys over on the Meccano section of the Unofficial Mamod steam forum have been running a competition to build a steam powered model (or one that is capable of being steam powered).

The all pre-war steam saw (maybe not the bolts!)
Modern parts and the last version of the Meccano/Mamod steam engines
Pillar drill drive
I have entered a couple of models so far, pictured above. You can also see short videos of them running HERE. This time I am going to be a bit more imaginative. The subject is 'Fairground Model' So here we go. These models usually require large numbers of similar parts and lots of repetition, building numerous identical sub-assemblies. Luckily, Sue is more than happy to do the repetitive bits and enjoys adding all the detail. And then there are the nuts and bolts. we get through thousands of them! It is a good job we build and dismantle our models. Apart from the space they would take up, the cost of nuts and bolts would be prohibitive - and then there are the washers... doesn't do to start thinking too much.  Modern parts play a big role in our fairground ride model building, these days, along with using combinations of black and zinc bolts. It is the addition of all this detail that takes the time.

How may of those bits have we got, Sue?
Enough of all that talk -  I'm going back to the building! I will post some more progress later.

Do you know what it is yet?

Ralph

Wednesday, 31 July 2013

Here we go again!

On the road again - heading East...
There I was, minding my own business, when an e-mail arrived offering us a dealer's display model model of a traction engine. At first I thought we were being offered the usual standard size version on a par with our windmill. Then it dawned on me, this is the much bigger version, intended for display in the larger retailers. Built in the Meccano model room, these are not as common as its little brother. After a short negotiation, a deal was struck and we were on another road trip, this time to sunny Ipswitch! An early start got us through the Dartford Tunnel and into Ipswich by 8am. after finding it a nightmare to park anywhere nearby we ended up having carry a rather large model through the streets of Ipswich to some puzzled onlookers!

My! That's a lot bigger than it looked in the photograph!


Click on the picture to enlarge
It is going to need a bit of attention before we can take it to a show. but it is all there, just a bit grubby and neglected. It will need a good clean and a spot or rewiring. I suspect Sue will be raiding the dealer's stands at The Henley Gathering for some more light bulbs. The Motor and gearbox will have to be removed and serviced. It is making some strange noises when it is powered up at the moment. It did come with a type-written description (click on the picture to enlarge) which gives some background. So popular was the model, after many requests, building instructions were published in Meccano Magazine in the November and December 1969 issues. One of these models also featured on the cover of an earlier edition of the magazine. We are looking forward to getting this one back to display condition.

Ralph.

Three days in Ironbridge...

...at Meccanuity 2013

John Molden's Eurostar big wheel
Back in May, Sue and I attended Meccanuity 13 in Ironbridge, Shropshire. The event is run by the Telford and Ironbridge Meccano Society  (TIMS) and held in Enginuity, one of the Ironbridge museums.The three day event takes place over the first Bank Holiday weekend in May.

Now that bit goes there and...
Each year, the club sets a theme and this year the chosen subject was railway breakdown cranes. Sue and I did not get around to building model this year as time has been at a premium, especially at the beginning of the year. Our display consisted of a selection of a selection of Meccano-built steam toys, Sue's mini motorbike and our newly acquired modern display model motorbike.  Tony Wakefield's model of the iconic Mini is packed with detail and built using immaculate red and green Meccano.

Beautifully detailed Mini
Staying with the unusual, and slightly off topic (It's not Meccano!), this splendid model of an American car is based on a late 1970's Lincoin Mark V. A truly iconic car from the opposite end of the spectrum from the Mini. Large, angular and vulgar, it has a charm that typifies the mood of the late '70s and reminds me of all those imported TV cop dramas we all sat glued to in the days when we only had three or four channels to choose from!

Fancy trying to park that in the supermarket car park!
The show was well attended and as usual the evenings were spent sampling the local restaurants and discussing the world in general. Rather than fill the blog with lots of pictures from the event click HERE to go to the gallery of the event on the NZ Meccano website.

Ralph.

Wednesday, 24 July 2013

A couple of Steam Models

A lot of Meccano stuff has been going on over the past few months. I will be posting some stuff about that over the next few days but for now here are a couple of steam model videos of Steam powered workshop tools. I know the though of powering a single tool like this is unlikely in the real world but the models are demonstrating the first and last of the Meccano built-in engines. I know there were Meccano steam engines before the 1929 engine but they did not have the facility to be built in as these do.

The first short video shows one of our 1929 engines running a genuine Meccano saw blade, mounted on one of the pre-war flanged plates with the slot in it. As a kid, I remember wondering why some of the plates in my rather motley collection had slots in them. I have tried to use pre-war parts as far as possible in building this model. Even the gears in the model feature the early ratio of 2.8:1 being the now obsolete 56t gear and 20t pinion.

The second video show the last steam engine made to be built into Meccano models. This was the Mamod SP3. Mamod reintroduced their own branded version of the engine they were originally making for Meccano. the Mamod engines carry both Meccano and Mamod decals on either side of the fire box. Mamod engines were also fitted with a sight glass and a whistle. The were also painted grey instead of yellow. Here is one running a pillar drill. most of the components are modern Meccano in contrast to the model above.

The next thing I need to do is play with some video editing software. I have also discovered that one of Sue's fancy cameras will shoot HD video...

...I must take a closer look at this video lark. I have always been a still picture man myself but I suppose I had better catch up with the rest of the world and start posting some better looking videos!

Ralph.

Wednesday, 1 May 2013

My mini motorbike model


A couple of months ago, Ralph and I were looking at some photographs taken at an exhibition that somebody pointed us to on the Spanner II list. Amongst the models shown was a neat little motorbike that caught my eye so I thought I'd have a go at building it.

First thing to do was to find a nice clean 5½ x 2½ flanged plate. That is not as easy as it sounds. We have dozens of them but finding a nice looking one is a bit of a challenge. I ended up with a choice of three; a nice blue one a red one and a strange brown one that must have come from the Unicorn set. I decided to go with the red one - no surprise there then! After looking closely at the original picture, I gathered the rest of the parts together, as best I could, and started to build.  Rummaging around looking for parts seems to drive His Nibs mad - Tough, I like to have all the bits to hand before I build something.


I even found a good looking No.52 to display it on!
The build was quite fiddly and required another pair of hands in places - he comes in useful now and again! Getting to tighten the bolts and place some of the nuts required a few more tools than the spanner and screwdriver, the tools took up more space than the parts.

It made up into a very nice model when finished and looked the part. Ralph made me an oversized 'SUE 1' number plate, based on a 1 inch flat girder, to which I added some magnetic material to so it would stay in place without using a bolt.

I fitted it to its base and added one of my replica tin-plate flags to finish it off. Now for somthing a bit bigger...

Sue

Sunday, 31 March 2013

Much better now!

I managed to get VirtualMec 2.0.2 to work much better with a lot of help from the VirtualMec Team - Thank you! and completed several small drawings including the roundabout. The whole idea, as far as I am concerned, is to design using VirtualMec and then build what has been designed.

In reality I found that building the models highlighted a few things that needed modifying. things that are easy in the virtual world sometimes don't work in reality. Bending in VirtualMec does not take into account that Meccano has holes in it and cannot be bent so easily in the real world. This is not a criticism, just an observation. The roundabout I showed being designed, in a previous post, has now been finished and Sue built the model to prove the plan.

Steam toy roundabout
It has been designed to be driven by a steam engine or hand operated. It is only a very simple model (intended for sale as a kit of parts for our steam customers over on RalphsShop.com ) The finished drawing has a few modifications incorporated after Sue finished the real model to account for the design changes deemed necessary during construction.

The finished drawing
VirtualMec is a very useful tool, I wish we had embraced it years ago. The learning curve is very easy to negotiate and a few hours work will have you up and running with a good level of competence. I have been using it for a couple of weeks or so now, and it is getting easer all the time.

Ralph.

Saturday, 23 March 2013

VirtualMec - Problems?

A couple of posts ago, I mentioned the VirtualMec software and my first impressions were good ones. I bought the programme now because it has been expanded by the inclusion of  a lot of new parts - there are still a lot missing but it is a start and I thought, by buying a licence, I would encourage and, in a small way, help to propagate more development. Keen to get going, I built (if that is the right word) a little hand cart using parts that cover the best part of 100 years. The spoked wheels date from the beginning of the last century while the triangular plates, that support the handle shafts, are bang up-to-date current parts and new in the VirtualMec parts list. Good fun to build and took no time at all to pick up the basics.

First little mode was fine...
I started to use the software to design some very simple and small models for some little steam driven kits we are developing for our e-shop The first simple model was easy. A double steam hammer of a few parts, nothing complicated, no bent parts just straightforward bolt-together standard parts.

Double steam hammer kit
With the drawing complete, I can now list the parts and make up the kits. Not wanting to add just one kit, I decided to design a simple roundabout. This model is complicated by the use of  bent parts, a more demanding use of VirtualMec. With a bit of help, from other users, I soon managed to get the hang of using the software - it is pretty basic stuff once you get to know its little foibles. However it seems that it has a far more disagreeable trait...

As my demands on the software increased - not by very much, we are still talking only a handful of parts here - it would suddenly announce, in one of those irritating windows7 semitransparent boxes, that it had stopped. It will then restart. experience has now encouraged me to save the file frequently but it is still a major pain in the... well you know where. 

The roundabout under construction - it was at this point it all started to go wrong
 
I am now a bit disillusioned with VirtualMec. I will battle on and see how it all turns out... I will let you know how I get on. I hope these issues can be rectified. Earlier 'selection' problems were solved by installing a new graphics card. I happened to have one laying around (as you do!) but is would not have been the end of the world if I had to buy one as they are only £25-30 and they improve the specification of the computer for other video hungry software and websites, of which there seems to be more and more about these days. 

I am confident that these problems are software related this time. Others are having similar problems, over a wide range of computers,  indicating to me that this is not a hardware problem. I don't think it is down to my inexperience with the programme, although in some ways I wish it was, as somebody could tell me not to do this or to do that. Unfortunately I think the problem is deeper than that. I am convinced there is a bug in the software somewhere - but hay, what do I know. Let's hope the news is better next time I post something about VirtualMec.

Ralph. 

Thursday, 21 March 2013

Smaller and smaller...

Talk about going from the sublime to the ridiculous. Not so long ago we were messing with the huge Watson Loom that now dominates the Meccano room. Last week we were building small red and green models from the smaller sets (see previous posts). Over the past few days I have been getting to grips with VirtualMec and while I was looking through the member's Gallery, I found a rather strange little cat sans head! On further investigation I discovered a picture of the complete model (with head) and an explanation for the strange drawing. It seems that although the VirtualMec team have added a lot of new parts, there are still lots more parts missing from its inventory. This seems to be the biggest complaint, regarding the software, at the moment. I don't know enough about it to know if the owners of VirtualMec are just not bothered about adding additional parts or if the process is far more complicated than it appears - I strongly suspect the latter is true...Whatever the reason, there is still plenty of new parts included in the new version and more than enough to keep me happy.

My new cat - grey like Smokie was...
I decided to have a go at building the little fellow as he looked like he would make a good companion for the small M&S, Christmas special, robot of a few years ago. His real head is made from a 'Suspension Outer Bracket’ (P/N A419) with a couple of those 'rubberised' bolts for eyes. I think he looks really good with his new-found robot friend. Those of you who remember out little fellow, may be suprised to know the he passed away a year ago now. The place is so quiet without him.

Fly - smallest model?

Even smaller

Now, just to get down to the smallest model I think its possible to 'build', I have made the Fly. I believe this model was first built in the 30s and featured in an early French manual. It was also built by by Jean-Francois Pabion of France and entered in the Spanner II Christmas challenge of 2010. The rules for that particular challenge limited the builder to a set number of parts excluding nuts, bolts, washers and spring clips. For this reason, Jean-Francois, claimed that tis was a zero-part model! That aside, I would say it is the smallest model because I think that to be a model it must have at least two parts. My single part entry to a SELMEC challenge a year or so ago was Meccano ball ball bearing representing a shot-put. But it has not been put together, so, in my book it is a representation not a model. Whatever you call it, I still think it is amusing to build these quick micro-models.

Nano Helicopter
Meccano did produce some Micro-models of their own. they were sold under the Nano series name and were nicely made and at a sensible price point of £2.99. It is a shame that Meccano did not continue to produce the Nano kits. The little Robot, in the picture above, was the seventh model in the series and was only available from M&S. A year or so earlier, Meccano had released six other models. My personal favourite was a little helicopter. Several new parts made their first appearance in these kits, not least of all the ½ x ½ inch narrow bracket and the 3-hole, 1 inch, narrow strip.

As soon as we saw them we thought it would be nice to incorporate them into a small model and it was that thought that set us on our way to building a whole series of miniature fairground models. The first of which was a miniature roundabout incorporating the first six Nano models. Full details of how we built the Nano Roundabout can be found HERE.

Ralph.   

Monday, 18 March 2013

Now you too can be a Geek!

It has been around for a while now, but recently the people at VirtualMec (the virtual Meccano building software) have introduced a whole range of the new parts to their inventory, making it far more appealing to me and other less 'traditional' builders who, like me, embrace the modern parts.

Not only is it useful for designing models and mechanisms, before you physically start building, it is really handy for illustrating a point in an e-mail, blog or forum post. I have only been a VirtualMec user for a few days and a couple of hours of working through the tutorial and most of the basics can be understood... 10 minutes if you are under 20 years of age.

You can, of course, realise all those dreams of building models with parts you don't actually own (yet!) In fact, you don't have to own any Meccano you can just build in cyberspace and become a Meccano Geek instead!

Gear wheel replacement for part No.168
My first real usage was only a few hours after buying the software. I was asked how to gear-drive a Meccano ball thrust race (Part 168). The answer is to replace the sprocket plate with a 3½ inch gear wheel. In the past I would have gone off and found the parts, set up a quick photograph and tried to show the assembly - not that easy. Because VirtualMec has no 'weight' the assembly will just hang in space at any orientation making what is being illustrated crystal clear.

You can play with VirtuMec for free using the Demo programme and there are then three levels of licence limited by part-count. For more information visit the VirtuMec website HERE 

I have only just started plying with VirtuMec, so far the learning experience has been almost painless. There is a bit of a way to go yet but I will keep you posted on progress.

Ralph.

Small manual models - great fun!


After man-handling the Weston loom around I decided to build a bespoke table to stand it on. So, on one of the rare dry days we have had this year, I spread a tarpaulin on the lawn and set up the saw horses. A couple of hours later the loom had its own stand and now sits behind the door in the Meccano room awaiting our attention.

Sue has been digging around in our stock of old tatty Meccano and building Manual models. The first of which is No.4 set model, Racing Car. It is amazing how good old Meccano looks with a bit of a clean up. All the parts were washed in warm soapy water, then carefully dried and polished prior to assembly. The only exceptions were the tinplate wheels which were cleaned with WD40 to avoid the risk of trapping water between the hub and the tyre. It was an interesting challenge and made me wonder how many of today's kids would have the skills to build it.

Sue's car - looking good!
Not to be left out of the fun I decided to apply the same technique to a small No.3 set model Crane to try out some cord we will be selling on RalphsShop All good fun and if you want to read more we have been talking about the models on the Rust Bucket forum. 

Follow the links below to see more pictures and details



My little crane
We have piles of Meccano but I can get just as much pleasure from building these small models as I do when completing one of our big projects. Build some more of these small models or get on with the loom? Hmmm we'll see...

Ralph.